Developer.com Update: Virtue and Sin

Friday Feb 2nd 2001 by Tyler Sperry
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So how are we to know the good code from bad? Are there Platonic forms of software out there, awaiting your discovery? Or is software primarily a commercial enterprise, with artistry inevitably sacrificed on the Procrustean bed of deadlines and preexistin

In the last newsletter, I made the modest suggestion that we aspire to art in our software creation, but be willing to live with well-crafted software. Rich Kolm responded with the suggestion that more humility would be appropriate, as

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