eXtreme Programming eXperienced (Part 2)

Tuesday Jul 10th 2001 by Neil Roodyn, Ph.D.
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We conclude our case study illustrating how a small U.K. software firm used component-based architectures supporting the XP model to rapidly execute a project.

Review Part One

The Planning Game

Stories were used in an informal version of the planning game. As the client had never written stories before, Cog

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